Resume

PDF
LinkedIn

About Me

I sound design and mix TV shows, independent films, video games, and online content. I also compose music for artists, filmmakers, and ad agencies. My goal is to bring my clients’ vision to life while contributing a uniqueness and originality to their projects.

Experience

Full House Productions
May 2005 to Present

My clients include major book publishers such as Pearson Education, Oxford University Press, and Cambridge University Press. Working with these publishers involves me handling the audio side of their educational projects from start to finish: organizing sessions, recording and directing talent, communicating with the clients, and mixing and delivering their product.

Vivendi Universal Games
November 2007 to July 2008

Edited and mastered dialogue for major video game releases including:

Ghostbusters: The Video Game by Terminal Reality
The Legend of Spyro: Dawn of the Dragon by Krome Studios
World in Conflict: Soviet Assault by Massive Entertainment
The Chronicles of Riddick: Assault on Dark Athena by Starbreeze Studios
The Mummy: Tomb of the Dragon Emperor by Sierra Entertainment
Leisure Suit Larry: Box Office Bust by Codemasters

Abacus Entertainment
February 2006 to 2007

Mixed television releases, independent films, and online content including:

The Shop for MTV
Moonwalk 1986 for Comedy Central
Tour GCX Commercial Spots for Totem and Taboo Productions
Contested Streets for Cicala Films

Freelance Projects

Searching for the 4th Nail for Eli Films – Editing and Mixing
Idiots and Angels for Bill Plympton – Assistant Sound Editing

Software

Pro Tools, Ableton Live, Photoshop, Final Cut Pro, Wordpress, Office, Mac and Windows

Education

BS Degree in Entertainment Business from Full Sail University in May 2005
AS Degree in Recording Arts from Full Sail University in August 2004


References Upon Request